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Archive for May 2015

Unity3D Unibill In-app Settings For Windows Phone

If you developing game using Unity3D and use Unibill plug-in for In-Game Purchase, you may ran into an error where Unibill failed to initialize at runtime. Make sure that you set correct product ID in the manifest (in our case, Package.AppXManifest).   Note: You can find the product […]

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2nd in DVLUP Leaderboard (U.S.)

It’s been a great month for us. With a few challenges completed, we’re not #2 on DVLUP  United States Leaderboard and #4 Global Leaderboard.   With new Bingo With Zombies released, we should get more points soon. If you’re developing for Windows Store, check out www.dvlup.com.  

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New Bingo is here.

New Bingo is here.

Love Bingo? You should try the new game we’ve just released on Windows Phone. (Other platforms to follow soon.) The new version let you play against up to 4 cute little zombies and monster. Don’t be fooled, they’re very good at Bingo. You can start slow by […]

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